Every chapter of the opening slice as it actually looks and sounds right now. Each tile is a real picture out of the build or the art pipeline, and where a chapter has nothing yet it says so rather than borrowing someone else's. Nothing on this site is typed in by hand.
140
85
2
333 assets are in the factory across 8 classes — characters, equipment and clothing, weapons, creatures, bosses, architecture, props and the world itself. 293 of them are models we own, rendered from their own geometry; 291 carry a baked surface; 20 are cooked into the build. Everything with no picture yet is listed as a gap rather than left out.
Look, feel and polish are reported at the HONEST tier the build itself declares - structure, greybox, dressed, final - and never rounded up. "Structure" means the thing exists and can be walked. "Dressed" means it has been given real materials. "Final" is a word this site will not use until a polish pass has actually run. Sound is reported the same way: ambience beds are called beds, and no bed is ever called a theme.
harness/site/build_progress_site.py from canon e221d335 and build 7041664. Every status line on this site is computed from those two repositories; nothing is asserted by hand.