← the build

Every asset, as generated

Every asset the factory has produced, as a picture. Meshes are rendered in two presentations — the bare geometry, and the same mesh with its baked surface — so what is finished and what is not is visible rather than asserted. Where an asset exists only as a row or a record, it is listed as a gap and says which stage it is waiting on. Nothing on these pages is typed in by hand.

Characters
Characters20 in the factory · 6 modelled · 167 on the roster
Equipment and clothing
Equipment and clothing32 in the factory · 16 modelled · 23 on the roster
Weapons
Weapons72 in the factory · 72 modelled · 72 on the roster
Creatures and fauna
Creatures and fauna152 in the factory · 152 modelled · 187 on the roster
Bosses
Bosses8 in the factory · 284 on the roster
Architecture
Architecture1 in the factory · 1 modelled
Props and world objects
Props and world objects49 in the factory · 46 modelled · 293 on the roster
World and places
World and places95 in the factory

The census

334 assets are in the factory. 333 can be shown; 293 have a mesh rendered from geometry we actually own; 291 of those carry a baked surface. 20 have reached the engine build. 34 are held off import with a stated reason. 1 carry no picture yet and are named below rather than dropped.

classin factoryviewablemodelledno pictureroster
Characters201961167
Equipment and clothing323216023
Weapons727272072
Creatures and fauna1521521520187
Bosses8800284
Architecture1110
Props and world objects4949460293
World and places959500

The tiers

tierassetswhat it means
ITERATION40a record or a concept plate exists; no mesh yet
GREYBOX9a mesh exists; its surface is not finished
CONTENT-COMPLETE265mesh plus a full baked surface set, staged for import
POLISH20cooked into the engine build
AAAAA-VERIFIED0reserved. Nothing has earned it and nothing claims it.
Where these pictures come from

renders — build/gallery/render_index.json

generation_records — build/3d/candidates/<lane>/<id>/generation.json

manifests — build/3d/manifests/staging_manifest_*.json

concept_plates — D:/assetgen/work/objref

board_plates — docs/art_boards/PLATES.csv + RECS.csv (pixels at E:/art/boards)

engine — C:/dev/Humanity/Humanity/Content

Emitted 2026-08-06T18:05:37Z by harness/site/asset_gallery.py from the generation records on disk. Every count, tier and picture on these pages is computed from a file; nothing is typed in by hand.